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» Some Real Experiences in Developing Virtual Environments
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143
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HAPTICS
2006
IEEE
15 years 9 months ago
Vibrotactile Targeting in Multimodal Systems: Accuracy and Interaction
Tactile displays that enhance appreciation of virtual and real environments are becoming increasingly common. Extending a series of prior studies, we explored spatial resolution f...
Roger W. Cholewiak, Christopher McGrath
129
Voted
ICSR
2004
Springer
15 years 9 months ago
A Metamodel-Based Approach for the Dynamic Reconfiguration of Component-Based Software
Non-stop and highly available applications need to be dynamically adapted to new conditions in their execution environment, to new user requirements or to some situations usually u...
Abdelmadjid Ketfi, Noureddine Belkhatir
142
Voted
EUROGP
2009
Springer
143views Optimization» more  EUROGP 2009»
15 years 1 months ago
A Real-Time Evolutionary Object Recognition System
We have created a real-time evolutionary object recognition system. Genetic Programming is used to automatically search the space of possible computer vision programs guided throug...
Marc Ebner
119
Voted
ICASSP
2011
IEEE
14 years 7 months ago
A methodology for evaluating the accuracy of wave field rendering techniques
In this paper we propose a methodology for assessing the accuracy of techniques of wave field rendering through loudspeaker arrays. In order to measure the rendered wave field w...
Antonio Canclini, Paolo Annibale, Fabio Antonacci,...
110
Voted
HAPTICS
2006
IEEE
15 years 9 months ago
Standardized Evaluation of Haptic Rendering Systems
The development and evaluation of haptic rendering algorithms presents two unique challenges. Firstly, the haptic information channel is fundamentally bidirectional, so the output...
Emanuele Ruffaldi, Dan Morris, Timothy Edmunds, Fe...