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CHI
2007
ACM
14 years 8 months ago
The life and death of online gaming communities: a look at guilds in world of warcraft
Massively multiplayer online games (MMOGs) can be fascinating laboratories to observe group dynamics online. In particular, players must form persistent associations or "guil...
Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Ro...
PERCOM
2007
ACM
14 years 7 months ago
SHAD: A Human-Centered Security Architecture for the Plan B Operating System
This paper describes SHAD, a novel architecture for security in pervasive computing environments, and a prototype implementation. SHAD is a Peer-to-Peer and humancentered security...
Enrique Soriano, Francisco J. Ballesteros, Gorka G...
POLICY
2005
Springer
14 years 1 months ago
Obligation Policies: An Enforcement Platform
The use of policy-based mechanisms significantly reduces the complexity associated with applicational development and operation. In particular, history-based policies allow the s...
Pedro Gama, Paulo Ferreira
POLICY
2004
Springer
14 years 1 months ago
A Framework for Contractual Resource Sharing in Coalitions
We develop a framework for specifying and reasoning about policies for sharing resources in coalitions, focussing here on a particular, common type of contract in which coalition ...
Babak Sadighi Firozabadi, Marek J. Sergot, Anna Ci...
ATAL
2008
Springer
13 years 9 months ago
Coordination of first responders under communication and resource constraints
This paper discusses the application of distributed constraint optimization to coordination in disaster management situations under sub-optimal network conditions. It presents an ...
Robert N. Lass, Joseph B. Kopena, Evan Sultanik, D...