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ISAAC
2005
Springer
104views Algorithms» more  ISAAC 2005»
14 years 2 months ago
Network Load Games
We study network load games, a class of routing games in networks which generalize selfish routing games on networks consisting of parallel links. In these games, each user aims t...
Ioannis Caragiannis, Clemente Galdi, Christos Kakl...
PERCOM
2007
ACM
14 years 8 months ago
A three round authenticated group key agreement protocol for ad hoc networks
Group Key Agreement (GKA) protocols enable the participants to derive a key based on each one's contribution over a public network without any central authority. They also pr...
Daniel Augot, Raghav Bhaskar, Valérie Issarny, Da...
DAGSTUHL
2007
13 years 10 months ago
Programming self developing blob machines for spatial computing.
: This is a position paper introducing blob computing: A Blob is a generic primitive used to structure a uniform computing substrate into an easier-to-program parallel virtual mach...
Frédéric Gruau, Christine Eisenbeis
IWANN
2009
Springer
14 years 1 months ago
Easing the Smart Home: Translating Human Hierarchies to Intelligent Environments
Abstract. Ubiquitous computing research have extended traditional environments in the so–called Intelligent Environments. All of them use their capabilities for pursuing their in...
Manuel García-Herranz, Pablo A. Haya, Xavie...
ICPP
2002
IEEE
14 years 1 months ago
ART: Robustness of Meshes and Tori for Parallel and Distributed Computation
In this paper, we formulate the array robustness theorems (ARTs) for efficient computation and communication on faulty arrays. No hardware redundancy is required and no assumptio...
Chi-Hsiang Yeh, Behrooz Parhami