We present a new approach to isosurface visualization that we call “iso-splatting.” We use point primitives for representing and rendering isosurfaces. The method consists of ...
Efficient performance tuning of parallel programs is often hard. We present a performance prediction and visualization tool called VPPB. Based on a monitored uni-processor executi...
Abstract--Large high dimension datasets are of growing importance in many fields and it is important to be able to visualize them for understanding the results of data mining appro...
Jong Youl Choi, Seung-Hee Bae, Xiaohong Qiu, Geoff...
Last years have witnessed how crowd simulations have become an essential tool for many virtual environment applications. These applications require both rendering visually plausib...
With the increasing capabilities of hardware for 3D graphics and network, 3D multi-user environments get more and more interesting for e-business, entertainment and cooperative wo...