Sciweavers

75 search results - page 6 / 15
» Sort-First, Distributed Memory Parallel Visualization and Re...
Sort
View
IEEEPACT
1999
IEEE
13 years 11 months ago
Memory System Support for Image Processing
Image processing applications tend to access their data non-sequentially and reuse that data infrequently. As a result, they tend to perform poorly on conventional memory systems ...
Lixin Zhang, John B. Carter, Wilson C. Hsieh, Sall...
HPDC
2010
IEEE
13 years 8 months ago
Multi-GPU volume rendering using MapReduce
In this paper we present a multi-GPU parallel volume rendering implemention built using the MapReduce programming model. We give implementation details of the library, including s...
Jeff A. Stuart, Cheng-Kai Chen, Kwan-Liu Ma, John ...
CLOUDCOM
2010
Springer
13 years 5 months ago
An Interface Design for Future Cloud-Based Visualization Services
The pervasive concept of cloud computing suggests that visualization, which is both data and computing intensive, is a perfect cloud computing application. This paper presents a s...
Yuzuru Tanahashi, Cheng-Kai Chen, Stephane Marches...

Publication
241views
13 years 9 months ago
Fast compositing for cluster-parallel rendering
The image compositing stages in cluster-parallel rendering for gathering and combining partial rendering results into a final display frame are fundamentally limited by node-to-nod...
Maxim Makhinya, Stefan Eilemann, Renato Pajarola
IPPS
2010
IEEE
13 years 5 months ago
Performance improvements of real-time crowd simulations
The current challenge for crowd simulations is the design and development of a scalable system that is capable of simulating the individual behavior of millions of complex agents ...
Guillermo Vigueras, Juan M. Orduña, Miguel ...