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ICAT
2006
IEEE
14 years 1 months ago
A Novel Sound Localization Experiment for Mobile Audio Augmented Reality Applications
This paper describes a subjective experiment in progress to study human sound localization using mobile audio augmented reality systems. The experiment also serves to validate a ne...
Nick Mariette
EVOW
2011
Springer
12 years 11 months ago
iSoundScape: Adaptive Walk on a Fitness Soundscape
Adaptive walk on a fitness soundscape [7] is a new kind of interactive evolutionary computation for musical works. This system provides a virtual two-dimensional grid called a “...
Reiji Suzuki, Souichiro Yamaguchi, Martin L. Cody,...
PRESENCE
2008
88views more  PRESENCE 2008»
13 years 7 months ago
Virtual Audio Systems
To be immersed in a virtual environment, the user must be presented with plausible sensory input including auditory cues. A virtual (three-dimensional) audio display aims to allow...
Bill Kapralos, Michael R. M. Jenkin, Evangelos E. ...
ICMCS
2007
IEEE
157views Multimedia» more  ICMCS 2007»
14 years 1 months ago
Analysis and Synthesis of Binaural Parameters for Efficient 3D Audio Rendering in MPEG Surround
This paper describes a novel method to simulate an multichannel audio experience using stereo headphones. In contrast to conventional, convolution-based methods, the current appro...
Dirk Breebaart
ICASSP
2007
IEEE
14 years 1 months ago
A Spatially Robust Least Squares Crosstalk Canceller
Crosstalk cancellation is a well-known technique to generate virtual 3D sound via loudspeakers. Usually, headphones are used to playback audio material, which has been ltered with...
Markus Kallinger, Alfred Mertins