Sciweavers

35 search results - page 2 / 7
» Space-Time Hierarchical Radiosity
Sort
View
RT
1998
Springer
13 years 11 months ago
Automatic Calculation of Soft Shadow Textures for Fast, High-Quality Radiosity
We propose a new method for greatly accelerating the computation of complex, detailed shadows in a radiosity solution. Radiosity is computed using a "standard" hierarchi...
Cyril Soler, François X. Sillion
SIGGRAPH
1994
ACM
13 years 11 months ago
Textures and radiosity: controlling emission and reflection with texture maps
In this paper we discuss the efficient and accurate incorporation of texture maps into a hierarchical Galerkin radiosity algorithm. This extension of the standard algorithm allows...
Reid Gershbein, Peter Schröder, Pat Hanrahan
ICCS
2007
Springer
14 years 1 months ago
A Generalised-Mutual-Information-Based Oracle for Hierarchical Radiosity
One of the main problems in the radiosity method is how to discretise a scene into mesh elements that allow us to accurately represent illumination. In this paper we present a new ...
Jaume Rigau, Miquel Feixas, Mateu Sbert
CGI
1998
IEEE
13 years 11 months ago
Memory Management Schemes for Radiosity Computation in Complex Environments
Hierarchical radiosity is a very demanding process in terms of computation time and memory ressources even for scenes of moderate complexity. To handle complex environments, not f...
Daniel Meneveaux, Kadi Bouatouch, Eric Maisel
SIGGRAPH
1993
ACM
13 years 11 months ago
Combining hierarchical radiosity and discontinuity meshing
We introduce a new approach for the computation of viewindependent solutions to the diffuse global illumination problem in polyhedral environments. The approach combines ideas fro...
Dani Lischinski, Filippo Tampieri, Donald P. Green...