This paper discusses a practical framework for the semi automatic construction of evaluation functions for games. Based on a structured evaluation function representation, a proced...
We present a simple and practical data structure for storing a (not necessarily convex) polyhedron P which can, given a query surface S cutting the polyhedron, determine the volume...
Constraint satisfaction technology emerged from AI research. Its practical success is based on integration of sophisticated search with consistency techniques reducing the search ...
Indefinite kernels arise in practice, e.g. from problem-specific kernel construction. Therefore, it is necessary to understand the behavior and suitability of classifiers in the c...
We study the problem of computing waveletbased synopses for massive data sets in static and streaming environments. A compact representation of a data set is obtained after a thre...