In this paper, we propose a new form of image-based CAPTCHA we term "scene tagging". It tests the ability to recognize a relationship between multiple objects in an imag...
This paper proposes two simple and powerful algorithms to automatically paint Celtic knots with aesthetic colors. The shape of the knot is generated from its dual graph as present...
In timed, zero-sum games, the goal is to maximize the probability of winning, which is not necessarily the same as maximizing our expected reward. We consider cumulative intermedi...
AI techniques are already widely used in game software to provide computer-controlled opponents for human players. However, game design is a more-challenging problem than game pla...
Byzantine fault tolerant systems behave correctly when no more than f out of 3f + 1 replicas fail. When there are more than f failures, traditional BFT protocols make no guarantee...