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WINE
2010
Springer
149views Economy» more  WINE 2010»
13 years 8 months ago
Winner-Imposing Strategyproof Mechanisms for Multiple Facility Location Games
We study Facility Location games, where a number of facilities are placed in a metric space based on locations reported by strategic agents. A mechanism maps the agents' locat...
Dimitris Fotakis, Christos Tzamos
WINE
2010
Springer
154views Economy» more  WINE 2010»
13 years 8 months ago
The Good, The Bad and The Cautious: Safety Level Cooperative Games
Abstract. We study safety level coalitions in competitive games. Given a normal form game, we define a corresponding cooperative game with transferable utility, where the value of ...
Yoram Bachrach, Maria Polukarov, Nicholas R. Jenni...
ACL
2009
13 years 8 months ago
SMS based Interface for FAQ Retrieval
Short Messaging Service (SMS) is popularly used to provide information access to people on the move. This has resulted in the growth of SMS based Question Answering (QA) services....
Govind Kothari, Sumit Negi, Tanveer A. Faruquie, V...
AVSS
2009
IEEE
13 years 8 months ago
Landmark Localisation in 3D Face Data
A comparison of several approaches that use graph matching and cascade filtering for landmark localisation in 3D face data is presented. For the first method, we apply the structur...
Marcelo Romero, Nick Pears
DAWAK
2009
Springer
13 years 8 months ago
BitCube: A Bottom-Up Cubing Engineering
Enhancing on line analytical processing through efficient cube computation plays a key role in Data Warehouse management. Hashing, grouping and mining techniques are commonly used ...
Alfredo Ferro, Rosalba Giugno, Piera Laura Puglisi...
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