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SI3D
2003
ACM
14 years 21 days ago
Perceptually guided simplification of lit, textured meshes
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
BMCBI
2010
95views more  BMCBI 2010»
13 years 7 months ago
Spatio-structural granularity of biological material entities
Background: With the continuously increasing demands on knowledge- and data-management that databases have to meet, ontologies and the theories of granularity they use become more...
Lars Vogt
ENVSOFT
2008
78views more  ENVSOFT 2008»
13 years 7 months ago
A general water supply planning model: Evaluation of decentralized treatment
Increasing population, diminishing supplies and variable climatic conditions can cause difficulties in meeting water demands; especially in arid regions where water resources are ...
G. Chung, K. Lansey, P. Blowers, P. Brooks, W. Ela...
JMLR
2008
159views more  JMLR 2008»
13 years 7 months ago
Near-Optimal Sensor Placements in Gaussian Processes: Theory, Efficient Algorithms and Empirical Studies
When monitoring spatial phenomena, which can often be modeled as Gaussian processes (GPs), choosing sensor locations is a fundamental task. There are several common strategies to ...
Andreas Krause, Ajit Paul Singh, Carlos Guestrin
INFORMATICALT
2007
171views more  INFORMATICALT 2007»
13 years 7 months ago
E-Learning Documentation of Historical Living Systems with 3-D Modeling Functionality
The innovations and improvements in digital imaging sensors and scanners, computer modeling, haptic equipments and e-learning technology, as well as the availability of many powerf...
Athanasios D. Styliadis