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» Spatial Computing: The TOTA Approach
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CHI
2005
ACM
14 years 11 months ago
Life on the edge: supporting collaboration in location-based experiences
We study a collaborative location-based game in which groups of `lions' hunt together on a virtual savannah that is overlaid on an open playing field. The game implements a s...
Steve Benford, Duncan Rowland, Martin Flintham, Ad...
IPPS
2009
IEEE
14 years 5 months ago
Adaptative clustering Particle Swarm Optimization
—The performance of Particle Swarm Optimization (PSO) algorithms depends strongly upon the interaction among the particles. The existing communication topologies for PSO (e.g. st...
Salomão S. Madeiro, Carmelo J. A. Bastos Fi...
VRST
2009
ACM
14 years 5 months ago
Visual feedback techniques for virtual pointing on stereoscopic displays
The act of pointing to graphical elements is one of the fundamental tasks in Human-Computer Interaction. In this paper we analyze visual feedback techniques for accurate pointing ...
Ferran Argelaguet, Carlos Andújar
DSN
2008
IEEE
14 years 5 months ago
On localization attacks to Internet Threat Monitors: An information-theoretic framework
Internet Threat Monitoring (ITM) systems are a widely deployed facility to detect, analyze, and characterize dangerous Internet threats such as worms and distributed denial-of-ser...
Wei Yu, Nan Zhang 0004, Xinwen Fu, Riccardo Bettat...
CVPR
2007
IEEE
14 years 5 months ago
Multiple Target Tracking Using Spatio-Temporal Markov Chain Monte Carlo Data Association
We propose a framework for general multiple target tracking, where the input is a set of candidate regions in each frame, as obtained from a state of the art background learning, ...
Qian Yu, Gérard G. Medioni, Isaac Cohen