Assessing spatial scenes for similarity is difficult from a cognitive and computational perspective. Solutions to spatial-scene similarity assessments are sensible only if corresp...
We propose a new representation to describe mobile agents computations, where the underlying control structures are diffusing computations. Usually, distributed coms are abstracte...
In this paper, we will introduce a method of spatial presentation of georeferenced data in a three-dimensional space. Photographs, Quicktime VR's, videos, and computer graphi...
Spatial reasoning is a major source of difficulties for strategy game AIs. We conjecture that qualitative spatial reasoning techniques can help overcome these difficulties. We bri...
A variety of computer vision problems can be optimally posed as Bayesian labeling in which the solution of a problem is dened as the maximum a posteriori (MAP) probability estimate...