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TGIS
2008
69views more  TGIS 2008»
13 years 10 months ago
Spatial-Scene Similarity Queries
Assessing spatial scenes for similarity is difficult from a cognitive and computational perspective. Solutions to spatial-scene similarity assessments are sensible only if corresp...
Konstantinos A. Nedas, Max J. Egenhofer
IPPS
2003
IEEE
14 years 3 months ago
The Reconstruction of a Mobile Agent Computation and Its Validation
We propose a new representation to describe mobile agents computations, where the underlying control structures are diffusing computations. Usually, distributed coms are abstracte...
Mamoun Filali, Philippe Mauran, Gérard Padi...
DASFAA
1999
IEEE
90views Database» more  DASFAA 1999»
14 years 2 months ago
Spatial Presentation and Aggregation of Georeferenced Data
In this paper, we will introduce a method of spatial presentation of georeferenced data in a three-dimensional space. Photographs, Quicktime VR's, videos, and computer graphi...
Kengo Koiso, Takahiro Matsumoto, Katsumi Tanaka
EXPERT
2002
103views more  EXPERT 2002»
13 years 9 months ago
How Qualitative Spatial Reasoning Can Improve Strategy Game AIs
Spatial reasoning is a major source of difficulties for strategy game AIs. We conjecture that qualitative spatial reasoning techniques can help overcome these difficulties. We bri...
Kenneth D. Forbus, James V. Mahoney, Kevin Dill
ECCV
1994
Springer
14 years 2 months ago
Markov Random Field Models in Computer Vision
A variety of computer vision problems can be optimally posed as Bayesian labeling in which the solution of a problem is dened as the maximum a posteriori (MAP) probability estimate...
Stan Z. Li