In this work we present a measurement study of user mobility in Second Life. We first discuss different techniques to collect user traces and then focus on results obtained using ...
Many important physiological processes operate at time and space scales far beyond those accessible to atom-realistic simulations, and yet discrete stochastic rather than continuum...
Rex A. Kerr, Thomas M. Bartol, Boris Kaminsky, Mar...
Abstract-- With recent advances in mobile computing technologies, mobile devices can now render 3D objects realistically. Many users of these devices such as tourists, mixed-realit...
Mohammed Eunus Ali, Rui Zhang, Egemen Tanin, Lars ...
Volunteered geographic information such as that available in blogs, wikis, social networking sites, and community contributed photo collections is enabling new applications. This ...
This paper demonstrates that the waves produced on the surface of water can be used as the medium for a “Liquid State Machine” that pre-processes inputs so allowing a simple pe...