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ICCV
2011
IEEE
12 years 7 months ago
Smooth Object Retrieval using a Bag of Boundaries
We describe a scalable approach to 3D smooth object retrieval which searches for and localizes all the occurrences of a user outlined object in a dataset of images in real time. T...
Relja Arandjelovic, Andrew Zisserman
ICRA
2009
IEEE
175views Robotics» more  ICRA 2009»
13 years 5 months ago
A combination of particle filtering and deterministic approaches for multiple kernel tracking
Color-based tracking methods have proved to be efficient for their robustness qualities. The drawback of such global representation of an object is the lack of information on its s...
Céline Teuliere, Éric Marchand, Laur...
CVPR
2006
IEEE
14 years 9 months ago
A Design Principle for Coarse-to-Fine Classification
Coarse-to-fine classification is an efficient way of organizing object recognition in order to accommodate a large number of possible hypotheses and to systematically exploit shar...
Sachin Gangaputra, Donald Geman
ECCV
2008
Springer
14 years 9 months ago
Contour Context Selection for Object Detection: A Set-to-Set Contour Matching Approach
Abstract. We introduce a shape detection framework called Contour Context Selection for detecting objects in cluttered images using only one exemplar. Shape based detection is inva...
Qihui Zhu, Liming Wang, Yang Wu, Jianbo Shi
CHI
2007
ACM
14 years 8 months ago
Speed sonic across the span: building a platform audio game
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
Michael A. Oren