In background subtraction, cast shadows induce silhouette distortions and object fusions hindering performance of high level algorithms in scene monitoring. We introduce a nonpara...
Real-time tessellation methods offer the ability to upsample 3D surface meshes on the fly during rendering. This upsampling relies on 3 major steps. First, it requires a tessellat...
We propose a novel, non-simulative, probabilistic model for switching activity in sequential circuits, capturing both spatio-temporal correlations at internal nodes and higher ord...
Sanjukta Bhanja, Karthikeyan Lingasubramanian, N. ...
: DEVS is a Modeling and Simulation formalism that has been widely used to study the dynamics of discrete event systems. Cell-DEVS is a DEVS-based formalism that defines spatial mo...
Gabriel A. Wainer, Rami Madhoun, Khaldoon Al-Zoubi
The highest fidelity representations of realistic real-world materials currently used comprise Bidirectional Texture Functions (BTF). The BTF is a six dimensional function dependi...