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BSN
2009
IEEE
140views Sensor Networks» more  BSN 2009»
15 years 11 months ago
A Distributed Hidden Markov Model for Fine-grained Annotation in Body Sensor Networks
—Human movement models often divide movements into parts. In walking the stride can be segmented into four different parts, and in golf and other sports, the swing is divided int...
Eric Guenterberg, Hassan Ghasemzadeh, Roozbeh Jafa...
156
Voted
TCSV
2008
152views more  TCSV 2008»
15 years 4 months ago
Animation Key-Frame Extraction and Simplification Using Deformation Analysis
Three-dimensional animating meshes have been widely used in the computer graphics and video game industries. Reducing the animating mesh complexity is a common way of overcoming th...
Tong-Yee Lee, Chao-Hung Lin, Yu-Shuen Wang, Tai-Gu...
FGR
2008
IEEE
197views Biometrics» more  FGR 2008»
15 years 11 months ago
Robust real-time 3D time-of-flight based gesture navigation
: Contactless Human-Machine-Interfaces (HMIs) are an important issue in various applications where a haptic interaction with an input device is not possible or not appropriate. New...
Jochen Penne, Stefan Soutschek, Lukas Fedorowicz, ...
EMMCVPR
2005
Springer
15 years 10 months ago
Dynamic Shape and Appearance Modeling Via Moving and Deforming Layers
Abstract. We propose a model of the shape, motion and appearance of a sequence of images that captures occlusions, scene deformations, arbitrary viewpoint variations and changes in...
Jeremy D. Jackson, Anthony J. Yezzi, Stefano Soatt...
FGR
2000
IEEE
193views Biometrics» more  FGR 2000»
15 years 9 months ago
Robust 3D Head Tracking Under Partial Occlusion
This paper describes a novel system for 3D head tracking under partial occlusion from 2D monocular image sequences. In this system, The Extended Superquadric (ESQ) is used to gene...
Ye Zhang, Chandra Kambhamettu