In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...
We present the development and evaluation of the Virtual Experience Test (VET). The VET is a survey instrument used to measure holistic virtual environment experiences based upon ...
Dustin B. Chertoff, Brian Goldiez, Joseph J. LaVio...
This paper1 presents an efficient modeling technique for data streams in a dynamic spatiotemporal environment and its suitability for mining developing trends. The streaming data a...
Abstract--In this paper, a procedure is described for the segmentation, content-based coding, and visualization of videoconference image sequences. First, image sequence analysis i...
This paper describes two methods for analyzing interactions in collaborative virtual environments (CVEs): one whereby quantitative data are captured, interaction is categorized in...