We propose a geometric approach to 3D motion segmentation from point correspondences in three perspective views. We demonstrate that after applying a polynomial embedding to the po...
Very large and geometrically complex scenes, exceeding millions of polygons and hundreds of objects, arise naturally in many areas of interactive computer graphics. Time-critical ...
This paper describes a system to create animated 3D scenes of car accidents from written reports. The text-to-scene conversion process consists of two stages. An information extrac...
Natural images are the composite consequence of multiple factors related to scene structure, illumination, and imaging. For facial images, the factors include different facial geo...
The structure of the image synthesis process naturally leads to the use of object-oriented software design and many existing rendering systems are based on some kind of object-orie...