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ICDE
2009
IEEE
121views Database» more  ICDE 2009»
15 years 11 months ago
Scalability for Virtual Worlds
— Networked virtual environments (net-VEs) are the next wave of digital entertainment, with Massively Multiplayer Online Games (MMOs) a very popular instance. Current MMO archite...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke,...
PPPJ
2009
ACM
15 years 11 months ago
Lazy continuations for Java virtual machines
Continuations, or ’the rest of the computation’, are a concept that is most often used in the context of functional and dynamic programming languages. Implementations of such ...
Lukas Stadler, Christian Wimmer, Thomas Würth...
SAC
2009
ACM
15 years 11 months ago
An implementation of the earliest deadline first algorithm in Linux
Recently, many projects have been started to introduce some real-time mechanisms into general purpose operating systems (GPOS) in order to make them capable of providing the users...
Dario Faggioli, Michael Trimarchi, Fabio Checconi
SAC
2009
ACM
15 years 11 months ago
Dynamic planning and weaving of dependability concerns for self-adaptive ubiquitous services
Ubiquitous computing and service-oriented computing enable the development of a new trend of applications that can opportunely interact with services discovered in the surrounding...
Romain Rouvoy, Frank Eliassen, Mikaël Beauvoi...
IPSN
2009
Springer
15 years 10 months ago
Automating rendezvous and proxy selection in sensornets
As the diversity of sensornet use cases increases, the combinations of environments and applications that will coexist will make custom engineering increasingly impractical. We in...
David Chu, Joseph M. Hellerstein