We address the problem of learning view-invariant 3D models of human motion from motion capture data, in order to recognize human actions from a monocular video sequence with arbi...
We present a novel algorithm that takes as input an uncalibrated unordered set of spherical panoramic images and outputs their relative pose up to a global scale. The panoramas co...
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
Compositing is one of the most commonly performed operations in computer graphics. A realistic composite requires adjusting the appearance of the foreground and background so that...
Su Xue, Aseem Agarwala, Julie Dorsey, Holly E. Rus...
—We present a novel framework to generate and rank plausible hypotheses for the spatial extent of objects in images using bottom-up computational processes and mid-level selectio...