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TAP
2010
Springer
191views Hardware» more  TAP 2010»
13 years 6 months ago
Mesh saliency and human eye fixations
raction, simplification, segmentation, illumination, rendering, and illustration. Even though this technique is inspired by models of low-level human vision, it has not yet been v...
Youngmin Kim, Amitabh Varshney, David W. Jacobs, F...
TCS
2010
13 years 6 months ago
On the complexities of consistency checking for restricted UML class diagrams
Automatic debugging of UML class diagrams helps in the visual specification of software systems because users cannot detect errors in logical consistency easily. This paper focus...
Ken Kaneiwa, Ken Satoh
TVCG
2010
157views more  TVCG 2010»
13 years 6 months ago
Crease Surfaces: From Theory to Extraction and Application to Diffusion Tensor MRI
—Crease surfaces are two-dimensional manifolds along which a scalar field assumes a local maximum (ridge) or a local minimum (valley) in a constrained space. Unlike isosurfaces, ...
Thomas Schultz, Holger Theisel, Hans-Peter Seidel
TVCG
2010
197views more  TVCG 2010»
13 years 6 months ago
High-Dynamic-Range Texture Compression for Rendering Systems of Different Capacities
—In this paper, we propose a novel approach for high-dynamic-range (HDR) texture compression (TC) suitable for rendering systems of different capacities. Based on the previously ...
Wen Sun, Yan Lu, Feng Wu, Shipeng Li, John Tardif
TVCG
2010
114views more  TVCG 2010»
13 years 6 months ago
Topology-Aware Evenly Spaced Streamline Placement
—This paper presents a new streamline placement algorithm that produces evenly spaced long streamlines while preserving topological features of a flow field. Singularities and se...
Keqin Wu, Zhanping Liu, Song Zhang, Robert J. Moor...
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