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CHI
2007
ACM
14 years 7 months ago
Back stage on the front lines: perspectives and performance in the combat information center
While tactical command. control and communication environments might appear to be entirely instrumental in nature, they nevertheless provide a setting for social interaction. This...
Paul M. Aoki
HPDC
1996
IEEE
13 years 11 months ago
Controlling QoS in a Collaborative Multimedia Environment
A collaborative multimedia environment allows users to work remotely on common projects by sharing applications (e.g., CAD tools, text editors, white boards) and simultaneously co...
Marco Alfano, Rolf Sigle
UIST
2010
ACM
13 years 5 months ago
TwinSpace: an infrastructure for cross-reality team spaces
We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support dee...
Derek F. Reilly, Hafez Rouzati, Andy Wu, Jee Yeon ...
HPDC
1998
IEEE
13 years 11 months ago
Matchmaking: Distributed Resource Management for High Throughput Computing
Conventional resource management systems use a system model to describe resources and a centralized scheduler to control their allocation. We argue that this paradigm does not ada...
Rajesh Raman, Miron Livny, Marvin H. Solomon
CORR
2010
Springer
158views Education» more  CORR 2010»
13 years 7 months ago
Architecture for Cooperative Prefetching in P2P Video-on- Demand System
Most P2P VoD schemes focused on service architectures and overlays optimization without considering segments rarity and the performance of prefetching strategies. As a result, the...
Ubaid Abbasi, Toufik Ahmed