We present a new approach to managing failures and evolution in large, complex distributed systems using runtime paths. We use the paths that requests follow as e through the syst...
Mike Y. Chen, Anthony Accardi, Emre Kiciman, David...
Cluster computing environments built from commodity hardware have provided a cost-effective solution for many scientific and high-performance applications. Likewise, middleware te...
Next-generation Government Information Systems will integrate large amounts of heterogeneous data sources located on distributed networks like the Internet. We present Net Travele...
In this paper, we advocate the problem of reusing Multiplayer Online Game (MOG) in Client-Server (C/S) architecture. The problem is that MOG services cannot continue to be provide...
The practical realization of managing and executing large scale scientific computations efficiently and reliably is quite challenging. Scientific computations often invo...
Yong Zhao, Ioan Raicu, Ian T. Foster, Mihael Hateg...