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» Specification-Based Testing of User Interfaces
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GROUP
2009
ACM
14 years 4 months ago
Usability heuristics for networked multiplayer games
Networked multiplayer games must support a much wider variety of interactions than single-player games because networked games involve communication and coordination between playe...
David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gu...
PETRA
2009
ACM
14 years 4 months ago
Ambient kitchen: designing situated services using a high fidelity prototyping environment
The Ambient Kitchen is a high fidelity prototype for exploring the design of pervasive computing algorithms and applications for everyday environments. The environment integrates ...
Patrick Olivier, Guangyou Xu, Andrew Monk, Jesse H...
BCSHCI
2008
13 years 11 months ago
Evaluating driver attention and driving behaviour: comparing controlled driving and simulated driving
Emerging in-vehicle systems have turned the contemporary car into a human-computer interaction context that has its own set of rules and challenges. Interacting with in-vehicle sy...
Kenneth Majlund Bach, Mads Gregers Jæger, Mi...
DGO
2004
108views Education» more  DGO 2004»
13 years 11 months ago
A Project to Assess Voting Technology and Ballot Design
The interdisciplinary project uses a variety of research designs, data collection methodologies, and analysis techniques and two ballot designs to assess five commercially availab...
Paul S. Herrnson, Richard G. Niemi, Benjamin B. Be...
FLAIRS
2006
13 years 11 months ago
The ASSISTment Builder: Towards an Analysis of Cost Effectiveness of ITS Creation
Intelligent Tutoring Systems, while effective at producing student learning [2,7], are notoriously costly to construct [1,9], and require PhD level experience in cognitive science...
Neil T. Heffernan, Terrence E. Turner, Abraao L. N...