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MVA
1992
170views Computer Vision» more  MVA 1992»
13 years 10 months ago
An Host-Target Environment for Real Time Image Processing
The development of a real time image processing on a specific architecture is always restricting for the user who must master all the elementary mechanisms of the machine. Such sp...
M. Pizzocaro
SASP
2008
IEEE
153views Hardware» more  SASP 2008»
14 years 3 months ago
TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing
Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...
IJCV
2002
143views more  IJCV 2002»
13 years 8 months ago
Trinocular Stereo: A Real-Time Algorithm and its Evaluation
In telepresence applications each user is immersed in a rendered 3D-world composed from representations transmitted from remote sites. The challenge is to compute dense range data...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...
MIDDLEWARE
2010
Springer
13 years 7 months ago
Adapting Distributed Real-Time and Embedded Pub/Sub Middleware for Cloud Computing Environments
Enterprise distributed real-time and embedded (DRE) publish/subscribe (pub/sub) systems manage resources and data that are vital to users. Cloud computing—where computing resourc...
Joe Hoffert, Douglas C. Schmidt, Aniruddha S. Gokh...
ECRTS
2006
IEEE
14 years 3 months ago
WCET-Centric Software-controlled Instruction Caches for Hard Real-Time Systems
Cache memories have been extensively used to bridge the gap between high speed processors and relatively slower main memories. However, they are sources of predictability problems...
Isabelle Puaut