Sciweavers

66 search results - page 8 / 14
» Specifying Interacting Components with Coordinated Concurren...
Sort
View
OOPSLA
2010
Springer
13 years 5 months ago
Concurrency by modularity: design patterns, a case in point
General purpose object-oriented programs typically aren’t embarrassingly parallel. For these applications, finding enough concurrency remains a challenge in program design. To ...
Hridesh Rajan, Steven M. Kautz, Wayne Rowcliffe
DSVIS
2003
Springer
14 years 21 days ago
MIKE: A Multimodal Cinematographic Editor for Virtual Worlds
Abstract. We present an interface that allows creating camera scripts and storyboards for virtual scenes through a multimodal combination of speech and gestures. Users can specify ...
Bruno Rodrigues de Araújo, André M. ...
PERCOM
2004
ACM
14 years 7 months ago
Programming Pervasive and Mobile Computing Applications with the TOTA Middleware
Pervasive computing calls for suitable middleware and programming models to deal with large software systems dived in dynamic mobile network environments. Here we present the prog...
Marco Mamei, Franco Zambonelli
DSVIS
2003
Springer
14 years 21 days ago
Workspaces: A Multi-level Architectural Style for Synchronous Groupware
We present a new architectural style for synchronous groupware that eases the transition from scenario based modeling to component design, and from component design to distributed ...
W. Greg Phillips, T. C. Nicholas Graham
TROB
2002
127views more  TROB 2002»
13 years 7 months ago
Probabilistic pursuit-evasion games: theory, implementation, and experimental evaluation
We consider the problem of having a team of Unmanned Aerial Vehicles (UAV) and Unmanned Ground Vehicles (UGV) pursue a second team of evaders while concurrently building a map in a...
René Vidal, Omid Shakernia, H. Jin Kim, Dav...