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» Specifying interaction surfaces using interaction maps
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GRAPHICSINTERFACE
1998
13 years 11 months ago
Ray-tracing Procedural Displacement Shaders
Displacement maps and procedural displacement shaders are a widely used approach of specifying geometric detail and increasing the visual complexity of a scene. While it is relati...
Wolfgang Heidrich, Hans-Peter Seidel
CHI
2005
ACM
14 years 10 months ago
Visualization of mappings between schemas
In this paper we describe a novel approach to the visualization of the mapping between two schemas. Current approaches to visually defining such a mapping fail when the schemas or...
George G. Robertson, Mary Czerwinski, John E. Chur...
CHI
2010
ACM
14 years 5 months ago
Concept mapping in agile usability: a case study
In this paper we report on the experience of using our concept mapping approach on an agile software project to assess its fitness. Participants used our novel concept mapping app...
Jeremy T. Barksdale, D. Scott McCrickard
CHI
1999
ACM
14 years 2 months ago
PingPongPlus: Design of an Athletic-Tangible Interface for Computer-Supported Cooperative Play
This paper introduces a novel interface for digitallyaugmented cooperative play. We present the concept of the "athletic-tangible interface," a new class of interaction ...
Hiroshi Ishii, Craig Wisneski, Julian Orbanes, Ben...
ICALT
2006
IEEE
14 years 4 months ago
Drawing Things Together: Integrating Modalities and Co-ordinating Understanding
Graphical dialogue -the collaborative construction and modification of drawings- forms an integrated part of many human interactions e.g., the construction of sketch maps, archite...
Patrick G. T. Healey