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» Specifying interaction surfaces using interaction maps
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TOG
2008
120views more  TOG 2008»
13 years 9 months ago
Shading-based surface editing
We present a system for free-form surface modeling that allows a user to modify a shape by changing its rendered, shaded image using stroke-based drawing tools. User input is tran...
Yotam I. Gingold, Denis Zorin
GMP
2006
IEEE
121views Solid Modeling» more  GMP 2006»
14 years 4 months ago
Preserving Form-Features in Interactive Mesh Deformation
Interactive mesh editing techniques that preserve discrete differential properties are promising to support the design of mechanical parts such as automobile sheet metal panels. H...
Hiroshi Masuda, Yasuhiro Yoshioka, Yoshiyuki Furuk...
SIGGRAPH
1991
ACM
14 years 1 months ago
Sculpting: an interactive volumetric modeling technique
We present a new interactive modeling technique based on the notion of sculpting a solid material. A sculpting tool is controlled by a 3D input device and the material is represen...
Tinsley A. Galyean, John F. Hughes
CHI
2006
ACM
14 years 10 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
ICDAR
2003
IEEE
14 years 3 months ago
A Retargetable Framework for Interactive Diagram Recognition
The design of new diagram recognition systems remains a challenging problem. Ideally, recognition systems should accept real-world input, perform robustly, fail gracefully, and be...
Edward Lank