We introduce a new type of graphical model called a `cumulative distribution network' (CDN), which expresses a joint cumulative distribution as a product of local functions. ...
Procedural methods have long been used for generation of art assets, but procedural generation of scenarios has lagged behind. In particular, training games for emergency rescue w...
We prove strong lower bounds on integrality gaps of Sherali?Adams relaxations for MAX CUT, Vertex Cover, Sparsest Cut and other problems. Our constructions show gaps for Sherali?A...
Moses Charikar, Konstantin Makarychev, Yury Makary...
Abstract. In this paper, a radio resource sharing scheme for wireless cellular network is investigated to achieve efficiency and fairness among base stations. We propose a credit-t...
As many 3D on-line games appear, there is an increased need for simple and efficient techniques to create many new faces. This paper presents a new algorithm to composite 3D faces ...