We describe a tool for real-time musical analysis based on a measure of roughness, the principal element of sensory dissonance. While most historical musical analysis is based on t...
This paper discusses further work on the authors’ “background music reactive games” concept, where background music is used to modify video game parameters and thus actions ...
—In this paper, we present HAMEX, a new public dataset that contains mathematical expressions available in their on-line handwritten form and in their audio spoken form. We have ...
We consider the problem of convolutive blind source separation of stereo mixtures. This is often tackled using frequency-domain independent component analysis (FDICA), or time-fre...
Maria G. Jafari, Emmanuel Vincent, Samer A. Abdall...
The algebraic theory of finite groups appears in signal processing problems involving the statistical analysis of ranked data and the construction of invariants for pattern recog...