Constructing three-dimensional model from two-dimensional images is an old problem in the area of computer vision. There are many publications and our approach is specifically des...
As modeling and visualization applications proliferate, there arises a need to simplify large polygonal models at interactive rates. Unfortunately existing polygon mesh simplifica...
s: clustering, denoising, sharp feature, shape abstraction, reverse engineering In this paper we describe a hierarchical face clustering algorithm for triangle meshes based on fit...
The recent advancement of solid freeform fabrication, design techniques and fundamental understanding of material properties in functionally graded materials has made it possible ...
We present a new discretization for the physics-based animation of developable surfaces. Constrained to not deform at all in-plane but free to bend out-of-plane, these are an exce...