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ICIP
2007
IEEE
14 years 11 months ago
Motion-Based Geometry Compensation for DWT Compression of 3D mesh Sequences
In this paper, We propose an efficient compression method to encode the geometry of 3D mesh sequences of objects sharing the same connectivity. Our approach is based on the cluste...
Yasmine Boulfani-Cuisinaud, Marc Antonini
TIP
2008
130views more  TIP 2008»
13 years 10 months ago
Nonlocal Discrete Regularization on Weighted Graphs: A Framework for Image and Manifold Processing
We introduce a nonlocal discrete regularization framework on weighted graphs of the arbitrary topologies for image and manifold processing. The approach considers the problem as a...
Abderrahim Elmoataz, Olivier Lezoray, Sébas...
ESANN
2007
13 years 11 months ago
A novel kernel-based method for local pattern extraction in random process signals
In many applications, one is interested to detect certain patterns in random process signals. We consider a class of random process signals which contain sub similarities at rando...
Majid Beigi, Andreas Zell
TMM
2010
143views Management» more  TMM 2010»
13 years 4 months ago
A Comparison of Perceptually-Based Metrics for Objective Evaluation of Geometry Processing
Recent advances in 3D graphics technologies have led to an increasing use of processing techniques on 3D meshes, such as filtering, compression, watermarking, simplification, defor...
Guillaume Lavoué, Massimiliano Corsini
ICCV
2001
IEEE
14 years 12 months ago
Incorporating Differential Constraints in a 3D Reconstruction Process. Application to Stereo
We propose to incorporate a priori geometric constraints in a 3?D stereo reconstruction scheme to cope with the many cases where image information alone is not sufficient to accur...
Richard Lengagne, Pascal Fua