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IMR
2004
Springer
14 years 3 months ago
An Evolvable Meshing Tool Through a Flexible Object-Oriented Design
There are many diverse algorithms for generating a first mesh, refining it and improving it. A tool that allows us to interchange these algorithms according to the requirements ...
M. Cecilia Bastarrica, Nancy Hitschfeld-Kahler
ICIP
2010
IEEE
13 years 7 months ago
A view-dependent adaptivity metric for real time mesh tessellation
Real-time tessellation methods offer the ability to upsample 3D surface meshes on the fly during rendering. This upsampling relies on 3 major steps. First, it requires a tessellat...
Tamy Boubekeur
IMR
2004
Springer
14 years 3 months ago
Inverse Pre-Deformation of Finite Element Mesh for Large Deformation Analysis
In the finite element analysis that deals with large deformation, the process usually produces distorted elements at the later stages of the analysis. These distorted elements lea...
Arbtip Dheeravongkit, Kenji Shimada
DSRT
2005
IEEE
14 years 1 days ago
3D Mesh Compression Using an Efficient Neighborhood-based Segmentation
Due to the popularity of polygonal models in the Virtual Reality applications, 3D mesh compression and segmentation are two active areas of 3D object modeling. Most existing 3D co...
Lijun Chen 0003, Nicolas D. Georganas
CGIM
2003
13 years 11 months ago
Lossy 3D Mesh Compression using Loop Scheme
Subdivision surfaces are finding their way into many Computer Aided Design and Animation packages. Popular choices include Loop, Catmull-Clark, Doo-Sabin etc. Subdivision surfaces...
P. Mongkolnam, Anshuman Razdan, Gerald E. Farin