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ACMACE
2007
ACM
14 years 1 months ago
Capture the flag: simulating a location-based mobile game using the wizard-of-oz method
We present a wizard of Oz framework for the simulation of locationbased mobile games. We explore briefly the methodological concept of Wizard of Oz and show, based on a case study...
Regina Bernhaupt, Stefan Jenisch, York Keyser, Man...
DIGRA
2005
Springer
14 years 3 months ago
The GameCreator: Self-Created Mobile Games on the Internet
Johann Füller, Christoph Ihl, Markus Rieger
CONEXT
2007
ACM
14 years 1 months ago
The BlueGame project: ad-hoc multilayer mobile game with social dimension
Roman Spanek, Premysl Kovar, Pavel Pirkl
CSCW
2007
ACM
13 years 9 months ago
The Cooperative Work of Gaming: Orchestrating a Mobile SMS Game
Andy Crabtree, Steve Benford, Mauricio Capra, Mart...
CHI
2010
ACM
14 years 4 months ago
Let's play chinese characters: mobile learning approaches via culturally inspired group games
In many developing countries such as India and China, low educational levels often hinder economic empowerment. In this paper, we argue that mobile learning games can play an impo...
Feng Tian, Fei Lv, Jingtao Wang, Hongan Wang, Wenc...