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PIMRC
2010
IEEE
13 years 7 months ago
Cognitive Beacon Channel via GSM and UMTS
This paper proposes the utilization of GSM logical channels (RACH, AGCH and TCH) and UMTS signaling (MIB and SIBs) of the Broadcast Channel to transmit a Cognitive Beacon Channel (...
Rodrigo Soule de Castro, Philippe Godlewski, Phili...
GI
2009
Springer
14 years 2 months ago
SYGo - A Location-Based Game Adapted from the Board Game Scotland Yard
Abstract. In this paper we introduce SYGo, an innovative hide-andseek game which is part of the AMOGA research project of the University of Bonn in cooperation with and funded by D...
Mark Schmatz, Katja Henke, Clemens Türck, Chr...
CDC
2008
IEEE
168views Control Systems» more  CDC 2008»
14 years 4 months ago
An information-driven framework for motion planning in robotic sensor networks: Complexity and experiments
Abstract— A geometric optimization based approach to deploy a mobile sensor network for the purpose of detecting and capturing mobile targets in the plane is presented in [1]. Th...
Rafael Fierro, Silvia Ferrari, Chenghui Cai
GLOBECOM
2008
IEEE
14 years 4 months ago
Cooperative and Non-Cooperative Aloha Games with Channel Capture
—Game theory has been a useful tool for the analysis of random-access based wireless networks due to their decentralized operations. This paper studies one of the most widely use...
Younggeun Cho, Fouad A. Tobagi
FPLAY
2008
13 years 11 months ago
Integrating cumulative context into computer games
In this paper, we describe a cumulative context computer game, where accumulated contextual information of the players activity levels, obtained through mobile sensors, is used to...
Kevin G. Stanley, David Pinelle, Alan Bandurka, Da...