The work proposes a hierarchical architecture for learning amic scenes at various levels of knowledge abstraction. The raw visual information is processed at different stages to g...
The idea that internal models of the world might be useful has generally been rejected by embodied AI for the same reasons that led to its rejection by behaviour based robotics. Th...
Interactive multi-agent system improves reusability of agents by separating application design from agent design. However, it remains difficult for application designers (usually n...
Conventional approaches to the modeling of autonomous agents and agent communication rely heavily on the ascription of mental properties like beliefs and intentions to the individ...
Matthias Nickles, Felix A. Fischer, Gerhard Wei&sz...
Modern complex games and simulations pose many challenges for an intelligent agent, including partial observability, continuous time and effects, hostile opponents, and exogenous ...