The paper presents the Constructive Dialogue Model as a new approach to formulate system goals in intelligent dialogue systems. The departure point is in general communicative pri...
In this paper, we describe the Rich Representation Language (RRL) which is used in the NECA system. The NECA system generates interactions between two or more animated characters....
This paper explores the notion of ethical engagement in interactive media through an examination of the Splinter Cell series of games. Keywords Interactive Media, Ethics, Stealth ...
Multiagent environments are often highly dynamic and only partially observable which makes deliberative action planning computationally hard. In many such environments, however, a...
We describe our preliminary work in modeling conversation specifications and policies as positive/negative permissions and obligations. Our model is generic as it is independent o...