Abstract. Lifelike animated agents for knowledge-based learning environments can provide timely, customized advice to support leaners' problem-solving activities. By drawing o...
Stuart G. Towns, Patrick J. Fitzgerald, James C. L...
Inspired by computational linguistic approaches to annotate the structures that occur in human dialogue, this paper describes a technique which encodes these structures as transfo...
Jarred McGinnis, David Robertson, Christopher Walt...
This paper studies the effects of introducing altruistic agents into atomic congestion games. Altruistic behavior is modeled by a trade-off between selfish and social objectives. ...
In this paper we present an evaluation study for DaFEx (Database of Facial Expressions), a database created with the purpose of providing a benchmark for the evaluation of the faci...
Social Order becomes a major problem in MAS and in computer mediated human interaction. After explaining the notions of Social Order and Social Control, I claim that there are mult...