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GRAPHICSINTERFACE
2007
13 years 11 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang
WSPI
2008
13 years 11 months ago
ReCollection: a Disposal/Formal Requirement-Based Tool to Support Sustainable Collection Making
Many of our modern computerized activities, may they be personal, industrial or artistic, involve searching, classifying and browsing large numbers of digital objects. The tools w...
Francis Rousseaux, Alain Bonardi, Benjamin Roadley
ICAD
2004
13 years 11 months ago
A Generic, Semantically-Based Design Approach for Spatial Auditory Computer Displays
This paper describes a design approach for creating generic computer user interfaces with spatial auditory displays. It proposes a structured depiction process from formulating mo...
Christopher Frauenberger, Robert Höldrich, Al...
GRAPHICSINTERFACE
2001
13 years 11 months ago
3D Scene Manipulation with 2D Devices and Constraints
Content creation for computer graphics applications is a laborious process that requires skilled personnel. One fundamental problem is that manipulation of 3D objects with 2D user...
Graham Smith, Wolfgang Stürzlinger, Tim Salzm...
WSCG
2004
173views more  WSCG 2004»
13 years 11 months ago
Production Interface for WEB-deliverable Realistic Interactive 3D Facial Animation
We present a new interface for producing high quality web deliverable interactive 3D facial animation. We aim at providing visual artists with established 3D character animation t...
Nicoletta Adamo-Villani, Amit Chourasia, Clark A. ...