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IVC
2010
128views more  IVC 2010»
13 years 6 months ago
Online kernel density estimation for interactive learning
In this paper we propose a Gaussian-kernel-based online kernel density estimation which can be used for applications of online probability density estimation and online learning. ...
Matej Kristan, Danijel Skocaj, Ales Leonardis
AIIA
2007
Springer
14 years 1 months ago
Towards Automated Game Design
Abstract. Game generation systems perform automated, intelligent design of games (i.e. videogames, boardgames), reasoning about both the rule system of the game and the visual real...
Mark J. Nelson, Michael Mateas
ICPR
2010
IEEE
13 years 7 months ago
A Statistical Learning Approach to Spatial Context Exploitation for Semantic Image Analysis
In this paper, a statistical learning approach to spatial context exploitation for semantic image analysis is presented. The proposed method constitutes an extension of the key pa...
Georgios Th. Papadopoulos, Vasileios Mezaris, Ioan...
SIGCSE
2004
ACM
140views Education» more  SIGCSE 2004»
14 years 1 months ago
CS1 assessment using memory diagrams
Understanding the execution of an object-oriented program can be a challenge for a student starting a CS1 course. We believe that a type of diagram that we call a memory diagram c...
Mark A. Holliday, David Luginbuhl
IWC
2008
99views more  IWC 2008»
13 years 7 months ago
Pedagogy and usability in interactive algorithm visualizations: Designing and evaluating CIspace
Interactive algorithm visualizations (AVs) are powerful tools for teaching and learning concepts that are difficult to describe with static media alone. However, while countless A...
Saleema Amershi, Giuseppe Carenini, Cristina Conat...