Acquired data often provides the best knowledge of a material’s bidirectional reflectance distribution function (BRDF). Its integration into most real-time rendering systems re...
This paper proposes a framework of scalable motion estimation and coding with the structure of multi-layers for 3D wavelet video coding. The motion representation consists of mult...
This paper introduces a formulation which allows using wavelet-based priors for image segmentation. This formulation can be used in supervised, unsupervised, or semisupervised mod...
This paper presents a novel method for real-time homogenous translucent material editing under fixed illumination. We consider the complete analytic BSSRDF model proposed by Jens...
This paper presents a technique, based on pre-computed light transport and separable BRDF approximation, for interactive rendering of non-diffuse objects under all-frequency envir...