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ISNN
2007
Springer
14 years 1 months ago
Neural Networks Training with Optimal Bounded Ellipsoid Algorithm
Abstract. Compared to normal learning algorithms, for example backpropagation, the optimal bounded ellipsoid (OBE) algorithm has some better properties, such as faster convergence,...
José de Jesús Rubio, Wen Yu
ICANN
2010
Springer
13 years 7 months ago
Multi-Dimensional Deep Memory Atari-Go Players for Parameter Exploring Policy Gradients
Abstract. Developing superior artificial board-game players is a widelystudied area of Artificial Intelligence. Among the most challenging games is the Asian game of Go, which, des...
Mandy Grüttner, Frank Sehnke, Tom Schaul, J&u...
NN
2008
Springer
153views Neural Networks» more  NN 2008»
13 years 7 months ago
A biologically motivated visual memory architecture for online learning of objects
We present a biologically motivated architecture for object recognition that is based on a hierarchical feature-detection model in combination with a memory architecture that impl...
Stephan Kirstein, Heiko Wersing, Edgar Körner
CEC
2009
IEEE
14 years 2 months ago
HyperNEAT controlled robots learn how to drive on roads in simulated environment
Abstract— In this paper we describe simulation of autonomous robots controlled by recurrent neural networks, which are evolved through indirect encoding using HyperNEAT algorithm...
Jan Drchal, Jan Koutník, Miroslav Snorek
ECAI
2000
Springer
13 years 11 months ago
Learning Efficiently with Neural Networks: A Theoretical Comparison between Structured and Flat Representations
Abstract. We are interested in the relationship between learning efficiency and representation in the case of supervised neural networks for pattern classification trained by conti...
Marco Gori, Paolo Frasconi, Alessandro Sperduti