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SI3D
2005
ACM
14 years 1 months ago
Texture sprites: texture elements splatted on surfaces
We present a new interactive method to texture complex geometries at very high resolution, while using little memory and without the need for a global planar parameterization. We ...
Sylvain Lefebvre, Samuel Hornus, Fabrice Neyret
ICRA
2009
IEEE
165views Robotics» more  ICRA 2009»
14 years 2 months ago
A visual odometry framework robust to motion blur
— Motion blur is a severe problem in images grabbed by legged robots and, in particular, by small humanoid robots. Standard feature extraction and tracking approaches typically f...
Alberto Pretto, Emanuele Menegatti, Maren Bennewit...
DICTA
2003
13 years 9 months ago
Gaussian Blurring-Deblurring for Improved Image Compression
The deblurring of Gaussian blur by inverting the action of the diffusion equation has long been known. This technique is interesting but without much practical application since th...
Moi Hoon Yap, Michel Bister, Hong Tat Ewe
CVPR
2007
IEEE
14 years 9 months ago
Resolving Objects at Higher Resolution from a Single Motion-blurred Image
Motion blur can degrade the quality of images and is considered a nuisance for computer vision problems. In this paper, we show that motion blur can in-fact be used for increasing...
Amit K. Agrawal, Ramesh Raskar
ICIP
2006
IEEE
14 years 9 months ago
Light Weight Background Blurring for Video Conferencing Applications
Background blurring is an effective way to both preserving privacy and keeping communication effective during video conferencing. This paper proposes a light weight real-time algo...
Cha Zhang, Yong Rui, Li-wei He