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3DUI
2011
75views more  3DUI 2011»
12 years 10 months ago
Dropping the ball: Releasing a virtual grasp
We present a method for improved release of whole-hand virtual grasps. It addresses the problem of objects “sticking” during release after the user’s (real) fingers interpen...
Mores Prachyabrued, Christoph W. Borst
POPL
2004
ACM
14 years 10 months ago
Atomizer: a dynamic atomicity checker for multithreaded programs
Ensuring the correctness of multithreaded programs is difficult, due to the potential for unexpected interactions between concurrent threads. Much previous work has focused on det...
Cormac Flanagan, Stephen N. Freund
BMCBI
2010
147views more  BMCBI 2010»
13 years 10 months ago
Indirect two-sided relative ranking: a robust similarity measure for gene expression data
Background: There is a large amount of gene expression data that exists in the public domain. This data has been generated under a variety of experimental conditions. Unfortunatel...
Louis Licamele, Lise Getoor
CVPR
2000
IEEE
15 years 14 hour ago
Scene Constraints-Aided Tracking of Human Body
This paper describes a new method for tracking of a human body in 3D motion by using constraints imposed on the body from the scene. An image-based approach for tracking exclusive...
Masanobu Yamamoto, Katsutoshi Yagishita
CVPR
2005
IEEE
15 years 14 hour ago
Eye Gaze Tracking under Natural Head Movements
Most available remote eye gaze trackers based on Pupil Center Corneal Reflection (PCCR) technique have two characteristics that prevent them from being widely used as an important...
Zhiwei Zhu, Qiang Ji