Sciweavers

1140 search results - page 4 / 228
» Sports over a distance
Sort
View
ACL
2008
13 years 8 months ago
Grounded Language Modeling for Automatic Speech Recognition of Sports Video
Grounded language models represent the relationship between words and the non-linguistic context in which they are said. This paper describes how they are learned from large corpo...
Michael Fleischman, Deb Roy
EOR
2007
364views more  EOR 2007»
13 years 7 months ago
Heuristics for the mirrored traveling tournament problem
Professional sports leagues are a major economic activity around the world. Teams and leagues do not want to waste their investments in players and structure in consequence of poo...
Celso C. Ribeiro, Sebastián Urrutia
BMVC
2001
13 years 9 months ago
Tracking multiple sports players through occlusion, congestion and scale
Tracking sports players over a large playing area is a challenging problem. The players move quickly, and have large variations in their silhouettes. This paper presents a framewo...
Chris J. Needham, Roger D. Boyle
SIGECOM
2003
ACM
89views ECommerce» more  SIGECOM 2003»
14 years 19 days ago
Information incorporation in online in-Game sports betting markets
We analyze data from 52 online in-game sports betting markets (where betting is allowed continuously throughout a game), including 34 markets based on soccer (European football) g...
Sandip Debnath, David M. Pennock, C. Lee Giles, St...
ICMCS
2007
IEEE
116views Multimedia» more  ICMCS 2007»
14 years 1 months ago
Viewpoint-Dependent Quality Control on Microfacet Billboarding Model for Sports Video
We propose a new on-line modeling and rendering method for visualizing players in sports. This method targets the intricate geometry of players in sports such as wrestling. Our sy...
Hitoshi Furuya, Itaru Kitahara, Yoshinari Kameda, ...