Sciweavers

220 search results - page 14 / 44
» Sports video retargeting
Sort
View
WSCG
2003
209views more  WSCG 2003»
13 years 10 months ago
3D Reconstruction of Sports Events for Digital TV
As the capabilities of video standards and receiver hardware are increasing towards integrated 3d animations, generating realistic content is now becoming a limiting factor. In th...
C. Malerczyk, K. Klein, Torsten Wiebesiek
MM
2004
ACM
188views Multimedia» more  MM 2004»
14 years 2 months ago
A new method to segment playfield and its applications in match analysis in sports video
With the growing popularity of digitized sports video, automatic analysis of them need be processed to facilitate semantic summarization and retrieval. Playfield plays the fundame...
Shuqiang Jiang, Qixiang Ye, Wen Gao, Tiejun Huang
ICMCS
2007
IEEE
157views Multimedia» more  ICMCS 2007»
14 years 3 months ago
A Semantic Content Analysis Model for Sports Video Based on Perception Concepts and Finite State Machines
In automatic video content analysis domain, the key challenges are how to recognize important objects and how to model the spatiotemporal relationships between them. In this paper...
Liang Bai, Songyang Lao, Gareth J. F. Jones, Alan ...
MIR
2003
ACM
97views Multimedia» more  MIR 2003»
14 years 2 months ago
Sports video summarization using highlights and play-breaks
To manage the massive growth of sport videos, we need to summarize the contents into a more compact and interesting representation. Unlike previous work which summarized either hi...
Dian Tjondronegoro, Yi-Ping Phoebe Chen, Binh Pham
ECCV
2006
Springer
14 years 10 months ago
Robust Player Gesture Spotting and Recognition in Low-Resolution Sports Video
The determination of the player's gestures and actions in sports video is a key task in automating the analysis of the video material at a high level. In many sports views, th...
Myung-Cheol Roh, William J. Christmas, Josef Kittl...