We introduce new techniques for extracting, analyzing, and visualizing textual contents from instructional videos of low production quality. Using Automatic Speech Recognition, ap...
We introduce a new large-scale video dataset designed to assess the performance of diverse visual event recognition algorithms with a focus on continuous visual event recognition ...
Sangmin Oh, Anthony Hoogs, A.G.Amitha Perera, Chia...
We present a study that investigates user performance benefits of 3D stereo in modern video games. Based on an analysis of several video games that are best suited for use with co...
Recent work shows how to use local spatio-temporal features to learn models of realistic human actions from video. However, existing methods typically rely on a predefined spatial...
Abstract. Much recent research in human activity recognition has focused on the problem of recognizing simple repetitive (walking, running, waving) and punctual actions (sitting up...