— This paper describes the development of a legged robot designed for general locomotion of complex terrain but specialized for dynamical, high-speed climbing of a uniformly conv...
G. Clark Haynes, Alex Khripin, Goran Lynch, Jonath...
In hedonic games, players have the opportunity to form coalitions, and have preferences over the coalitions they might join. Such games can be used to model a variety of settings ...
A voting system is a set of rules that a community adopts to take collective decisions. In this paper we study voting systems for a particular kind of community: electronically me...
Paolo Boldi, Francesco Bonchi, Carlos Castillo, Se...
We consider a process called Group Network Formation Game, which represents the scenario when strategic agents are building a network together. In our game, agents can have extrem...
Multi-stream/multi-site 3D video collaborative systems are promising as they enable remote users to interact in a 3D virtual space with a sense of co-presence. However, the decent...