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» Standardization of Game Based Learning Design
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ELPUB
2006
ACM
14 years 1 months ago
Modelling a Layer for Real-Time Management of Interactions in Web Based Distance Learning
In the last few years, the University of Aveiro, Portugal, has been offering several distance learning courses over the Web, using e-learning platforms. Experience showed that dif...
Carlos Sousa Pinto, Fernando M. S. Ramos
SIAMJO
2008
104views more  SIAMJO 2008»
13 years 7 months ago
A Minimax Theorem with Applications to Machine Learning, Signal Processing, and Finance
This paper concerns a fractional function of the form xT a/ xT Bx, where B is positive definite. We consider the game of choosing x from a convex set, to maximize the function, an...
Seung-Jean Kim, Stephen P. Boyd
ATAL
2008
Springer
13 years 9 months ago
Using multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
JUCS
2008
119views more  JUCS 2008»
13 years 7 months ago
A Standards-based Modelling Approach for Dynamic Generation of Adaptive Learning Scenarios
: One of the key problems in developing standard based adaptive courses is the complexity involved in the design phase, especially when establishing the hooks for the dynamic model...
Jesus Boticario, Olga C. Santos
CE
2008
89views more  CE 2008»
13 years 7 months ago
An intelligent e-learning system based on learner profiling and learning resources adaptation
Taking advantage of the continuously improving, web-based learning systems plays an important role for self-learning, especially in the case of working people. Nevertheless, learn...
Paraskevi K. Tzouveli, Phivos Mylonas, Stefanos D....